Sama alee, A., Busahdiar, B. and Salmiati, S. (2025) “The Impact of Minecraft-Based Gamification on Islamic Education Learning Outcomes: Evidence from a Santichon Islamic School (SIS) Bangkok Thailand”, Ar-Fachruddin: Journal of Islamic Education, 2(1), pp. 1–9. doi:10.7401/2q4s5135.